A Word on Mystcraft Add-Ons

I just wanted to say something quickly on the subject of Mystcraft add-ons, mostly to save my own skin if things happen but also so people are aware.

  1. I’m not responsible for the add-ons. If you use an add-on, and it breaks stuff, that isn’t my fault.
  2. I’m not responsible for add-on compatibility. If add-ons don’t work well together then speak with the developers of the add-ons. If the add-on reveals bugs in Mystcraft then the add-on developer is the only one that should approach me about this issue, though others may discuss it with the add-on developer.
  3. If you make an add-on, particularly if you add symbols, that does not prevent me from adding the same or highly similar features or symbols to Mystcraft. I have a lot of things planned, and just because someone made an add-on that included one of those features does not mean I can’t or won’t do it.

The Mystcraft API has gotten some very good feedback from the testers thereof. Thank you to Veovis_Muaddib, SillyBits, solid, and heldplayer. 🙂
The biggest feedback is not something they told me directly, but something I noticed. It’s confusing. 😛 I’ll be working at improving the documentation of the API.
SillyBits has also pushed to get a long standing issue in Mystcraft fixed. For a long time the random symbol selection has required certain conventions of the symbols. His symbols particularly don’t like them, so for now he’s trying to make a work around and I’ll be redoing that system a little sooner than I’d planned. 😉

2 thoughts on “A Word on Mystcraft Add-Ons”

  1. Are there already add-ons out there? Sounds really interesting!
    If so, could someone post a link to them, because I searched a bit and didn’t find anything…

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